Overall, he found that 911 Operator had potential and a " winning formula" in its gameplay, but the lack of variety limited the gameplay. Johnathan Irwin of Hooked Gamers graded the game a 7.0/10, praising its gameplay and the options for various maps, but noting that the game eventually became repetitive. also found the game lacked substantial variety, noting voice calls became repetitive and the " game becomes a simple color-matching exercise" of sending appropriate personnel to the color-coded emergency icons. CD-Action supported the educational elements of the game, such as learning about symptoms related to medical conditions, but criticized that there was " hardly any game in 911 Operator." Alec Meer of Rock, Paper, Shotgun wrote the game was "definitely effective at creating tension" but became " increasingly one-note" after a few hours of gameplay.
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